짱이 될거야
2022-07-21: Phaser 실습하기(3) 본문
어제 Phaser 실습에 성공했는데, 다른 노트북에서 처음부터 실행하려고 하니까 실패했다.
1. index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="./hide_on_complete.js"></script>
<script src="//cdn.jsdelivr.net/npm/phaser@3.55.2/dist/phaser.js"></script>
<title>Document</title>
</head>
<body>
</body>
</html>
2. hide_on_complete.js
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.spritesheet('invader', 'assets/tests/invaders/invader1.png', { frameWidth: 32, frameHeight: 32 });
this.load.spritesheet('boom', 'assets/sprites/explosion.png', { frameWidth: 64, frameHeight: 64, endFrame: 23 });
}
create ()
{
this.add.text(400, 32, 'Click the invaders to destroy them', { color: '#00ff00' }).setOrigin(0.5, 0);
var config1 = {
key: 'move',
frames: 'invader',
frameRate: 4,
repeat: -1
};
var config2 = {
key: 'explode',
frames: 'boom',
hideOnComplete: true
};
this.anims.create(config1);
this.anims.create(config2);
var colors = [ 0xef658c, 0xff9a52, 0xffdf00, 0x31ef8c, 0x21dfff, 0x31aade, 0x5275de, 0x9c55ad, 0xbd208c ];
// Create a load of random sprites
for (var i = 0; i < 128; i++)
{
var x = Phaser.Math.Between(50, 750);
var y = Phaser.Math.Between(100, 550);
var ship = this.add.sprite(x, y, 'invader');
ship.play('move');
ship.setTint(Phaser.Utils.Array.GetRandom(colors));
ship.setInteractive();
ship.once('pointerdown', function () {
this.clearTint();
// Sprite will have visible = false set when the animation finishes repeating because of 'hideOnComplete' property
this.play('explode');
});
}
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: [ Example ]
};
const game = new Phaser.Game(config);
3. ERROR
Uncaught ReferenceError: Phaser is not defined at hide_on_complete.js:1:23(anonymous) @ hide_on_complete.js:1
4. hide_on_complete.js 파일 맨 위에 'import Phaser from "phaser";' 코드를 넣었다.
5. ERROR
Uncaught SyntaxError: Cannot use import statement outside a module (at hide_on_complete.js:1:1)
6. hide_on_complete.js 파일에 넣었던 import 문을 지우고, index.html에서 js 파일을 불러올 때 type="module"로 설정해줬다.
<script type="module" src="./hide_on_complete.js"></script>
7. 성공 화면
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